Possession 2: What’s in a name? 2

A while back, someone cautioned me about naming the game Possession 2, since the first game was just a quick project I made for the 7-day roguelike challenge that I never really spread around after the challenge, and almost nobody has played it or heard of it. As we get […]

My new game, Possession, is Released! 4

For the last week, I’ve been taking part in the “7-Day Roguelike Competition,” which involves creating a new game in 7 days. Today’s the last day, and I’m done! In case you (somehow) missed my earlier (incessant) posts about it, in this game you play as a ghost escaped from […]

Possession Development Log – Day 0 2

I am going to be taking part in the 2013 7-Day Roguelike Challenge. Starting tomorrow, I will have 7 days to create a brand-new¬†Roguelike¬†game. I’ll be posting my progress on the main site for the challenge, 7drl.org, but I’ll also be crossposting here. My idea is fairly simple: you play […]