Monthly Archives: March 2013


My new game, Possession, is Released! 4

For the last week, I’ve been taking part in the “7-Day Roguelike Competition,” which involves creating a new game in 7 days. Today’s the last day, and I’m done! In case you (somehow) missed my earlier (incessant) posts about it, in this game you play as a ghost escaped from […]


Possession Development Log – Day 0 2

I am going to be taking part in the 2013 7-Day Roguelike Challenge. Starting tomorrow, I will have 7 days to create a brand-new Roguelike game. I’ll be posting my progress on the main site for the challenge, 7drl.org, but I’ll also be crossposting here. My idea is fairly simple: you play […]