ghost


Possession 2: New Level Designs and Graphics

Happy New Year! It’s been a while since I’ve posted. Writing devlog posts just kind of fell behind over the holidays, but work has continued. Today I’m going to talk about the levels. Possession 1 had just one level generator. It worked pretty well, and made pretty good-looking caves, but […]


Possession 2 Announcement

I am working on a sequel to Possession: Escape from the Nether Regions, the 7-day game I made earlier this year. I’m currently calling it Possession 2: Return to the Nether Regions, because it is a terrible name. Whether it’ll stick or not depends, but it’s growing on me. I’ve […]