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Home » Blog » 2015 » April » 14

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Daily Archives: April 14, 2015


Possession 2: Fear and Loathing Part 1 (Fear)

This entry was posted in Dev Blog Possession 2 Roguelike Development and tagged artificial intelligence artificial stupidity dev blog game ai game design game development possession 2 roguelike on April 14, 2015 by weirdfellows

Not all the creatures in the caves are mindless monsters that will attack until one of you is dead — though some particularly stubborn, foolish or brave ones will. Most creatures in the game have a fear value that can cause them to run away if it gets too high. When a creature […]


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